Part One: The Longest Road on Earth For the longest time, music as a primary feature in a video game came in the form of rhythm mechanics or critics praising the soundtrack of a particular game and citing it as a highlight of their time with a game. As time passed, musicians became more interested […]
Category: Game Discussions
Some mild spoilers regarding the story and content some have thought should have been warned beforehand. If you want to go in blind, the review is spoiler-free and starts from the 3rd paragraph. Kitfox games, developers of Boyfriend Dungeon, have been one of those indie studios that I have a real fondness of their games, […]
Complete Story spoilers, if you want to avoid them check out my spoiler-free review. If you’ve read my review for 12 Minutes, you’d understand that I have mixed feelings on the game; on the one hand, it is an interesting, thought-provoking, kind-of-unique game with great moments and ideas; on the other, it suffers from a […]
Another Game Fest, another endless stream of demos on both Xbox and Steam. Steam even gave their event a separate name this year, and hosted close to 700 demos; compared to Xbox, Steam did a good job at discoverability, but with the quantity of demos (and probable quality) I am bound to have missed a […]
Another Game Fest, another endless stream of demos on both Xbox and Steam. Here is a list of the demos I played and what I thought of them. These were the ones I thought were the most interesting (for me) from Xbox’s list; their discoverability was not as good this year, so I probably missed […]
Besides the fact that I am weird. This is it. I am finally a GamerTM. There are so many games coming out, tons more being announced during the E3 period, and a heck of a lot more games/announcements coming later this year; yet I am playing a game that I am kind of enjoying and […]
Ubisoft free to play plans
It’s been a few days since Ubisoft announced its intentions to forego the 3-4 AAA games per year model, in favor of FTP titles that will have longer life spans alongside their AAA stuff; as with everything, the community seems to have some “hot takes” on the matter. In this case, surprisingly, I am no […]
Outriders is just one of those releases that just splits people and produces varying opinions; searching for the game online, you’re just as likely to find a scathing breakdown of all the game’s failures, and a praising critique of all the things it got right. Nothing exemplifies this more than the launch period, where the […]
These past 14 or so months have been an endless time loop for the majority of people; regardless of age, occupation, or status, the pandemic and consequent quarantine periods have forced most businesses to utilize remote work practices, and most households to become a makeshift workplace, and entertainment center, as well as being…a house! Even […]
One of my favorite articles I’ve written was about Rage 2 and how the two studios you would want in charge of shooting mechanics (ID software) and open world design (Avalanche Studios) being brought together, led to each studio’s vision of what the game should be to cancel each other out; WD Legion is even […]