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Ubisoft free to play plans

It’s been a few days since Ubisoft announced its intentions to forego the 3-4 AAA games per year model, in favor of FTP titles that will have longer life spans alongside their AAA stuff; as with everything, the community seems to have some “hot takes” on the matter. In this case, surprisingly, I am no […]

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Trying to find the way to enjoy Outriders

Outriders is just one of those releases that just splits people and produces varying opinions; searching for the game online, you’re just as likely to find a scathing breakdown of all the game’s failures, and a praising critique of all the things it got right. Nothing exemplifies this more than the launch period, where the […]

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Endless time loop games, for a (hopefully) soon to be ending time loop.

These past 14 or so months have been an endless time loop for the majority of people; regardless of age, occupation, or status, the pandemic and consequent quarantine periods have forced most businesses to utilize remote work practices, and most households to become a makeshift workplace, and entertainment center, as well as being…a house! Even […]

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Watch Dogs Legion: My biggest disappointment of 2020

One of my favorite articles I’ve written was about Rage 2 and how the two studios you would want in charge of shooting mechanics (ID software) and open world design (Avalanche Studios) being brought together, led to each studio’s vision of what the game should be to cancel each other out; WD Legion is even […]

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How to talk about a game that demands going in blind using Buddy Simulator 1984 as an example

I bet you’ve seen this sentiment before: “Just go in blind; read nothing, see nothing, this is a thing that is best experienced without any foreknowledge; trust me, go in blind and you’ll like it.” I’ve done it casually and as part of reviews, but is any good? To me, it is the equivalent of […]

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Curse of the dead gods

An examination of the good (and bad) of its expedition system Curse of the dead gods (from now on referred to as COTDG) is a rogue-lite game developed by Passtech Games and published by Focus Home Interactive, which came out of early access on 23rd of February 2021. I’ve spent 21 hours with the game […]

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Outriders demo impressions

I like a good loot-based game; I liked Victor Vran, Grim of Dawn, Book of Demons, and other indie darlings of the genre, but also some of the more well-known games like the Borderlands series and Warframe. I am always on the lookout for a good loot game and Outriders seemed really promising; its made […]

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An attempt to talk about Kentucky Route Zero

It’s been almost 4 months since the final installment of Kentucky Route Zero, ACT V, was released, and since I was a huge fan, I decided to replay each act again to lead me into the last one; it has been over a month since I have done that, and since then I’ve written this […]

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Seven Game awards event demos that I tried

As far as award shows go, I’m not a fan, but The Game Awards are, admittedly, fun to watch; I don’t really care about the actual awards, but Geoff Keighley has managed to always put together a surprising and entertaining show with reveals and premieres. He’s also doing some great work “digitalizing” industry events with […]

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Borderlands 3: How to make a better sequel frustrating

I’ve put hundreds of hours into Borderlands 2 and as I finally started my journey with the long awaited sequel, I started thinking back on it and remembering my time with it; the memorable characters and solid jokes, the interesting villain that was Handsome Jack, and the fantastic, loot-oriented gameplay loop that had me hooked, […]