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How to talk about a game that demands going in blind using Buddy Simulator 1984 as an example

I bet you’ve seen this sentiment before: “Just go in blind; read nothing, see nothing, this is a thing that is best experienced without any foreknowledge; trust me, go in blind and you’ll like it.” I’ve done it casually and as part of reviews, but is any good? To me, it is the equivalent of […]